[Devlog #27] The Five Crystals | Updated Random Level Generation and AI Improvements
The Five Crystals » Devlog
Here is another look at The Five Crystals. In this devlog, I'll be showing the new objects that have been added into the random level generation algorithm. The objects that have been added include the chest, box, and pot, which the player can smash open giving them a random amount of gold or possibly an item. Addtionally, I have also tweaked the enemy AI, and made them more reliable within levels. I have also changed the base health and base damage of each individual enemy. The damage and health of an enemy will increase as the player levels up through the game, making enemies gradually harder as the game goes on. Enjoy!
The Five Crystals
The Five Crystals is a platformer-RPG game.
Status | In development |
Author | Blue Yeti Studios |
Genre | Adventure, Platformer, Role Playing |
Tags | 2D, Fantasy, Pixel Art, Story Rich |
Languages | English |
Accessibility | Subtitles, Interactive tutorial |
More posts
- Quick UpdateNov 22, 2018
- [Devlog #29] The Five Crystals | Game Over ScreenSep 02, 2018
- [Devlog #28] The Five Crystals | Entering and Exiting LevelsAug 05, 2018
- [Devlog #26] The Five Crystals | New Enemy and More OptionsAug 04, 2018
- [Devlog #25] The Five Crystals | Random Level GenerationAug 04, 2018
- [Devlog #24] The Five Crystals | More WeaponsAug 04, 2018
- [Devlog #23] The Five Crystals | Selling Items to the MerchantAug 04, 2018
- [Devlog #22] The Five Crystals | Basic LAN MultiplayerAug 04, 2018
- [Devlog #21] The Five Crystals | MerchantAug 04, 2018
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